Kampanya |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Lenguahe |
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Young Mermaids are often initiated into the water magics native to their people. The wondrous abilities this grants are inimitable by any other race, a mark of the faerie side of these creatures.
Despite their frailty, this makes them quite formidable in combat, as they can call upon the very water about them to smite their enemies.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | Mermaid Priestess Mermaid Enchantress |
Cost: | 19 |
HP: | 27 |
Mga galaw: | 6 |
XP: | 50 |
Antas: | 1 |
Alignment: | naaayon sa batas |
ID | Mermaid Initiate |
Mga Abilidad: |
staff epekto | 7 - 1 suntukan | ||
water spray epekto | 8 - 2 ranged | mahiwaga |
Resistances: | |
---|---|
espada | 0% |
tusukin | 0% |
epekto | 0% |
apoy | 0% |
malamig | 20% |
arcane | 0% |
Pook | Movement Cost | Depensa |
---|---|---|
Cave | 3 | 20% |
Deep Water | 1 | 50% |
Flat | 2 | 30% |
Forest | 5 | 30% |
Frozen | 2 | 30% |
Hills | 5 | 30% |
Impassable | 99 | 20% |
Mga Nayon: | 1 | 40% |
Mountains | 99 | 20% |
Mushroom Grove | 3 | 20% |
Shallow Water | 1 | 60% |
Swamp | 1 | 60% |
Unwalkable | 99 | 20% |
baybaying dagat | 1 | 40% |
baybaying dagat | 2 | 70% |
isla | 2 | 30% |